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Part 2: Controlling the Lights with
Software
by James Antonakos
Start ý Recap
ý Software Initialization ý Building
a Bit Pattern ý Outputting Data to the
Display ý Scrolling the Display Pattern
ý Handling Network Messages ý Other
Uses ý Sources and PDF
Last month, I explained the hardware
details of the LiteShow display, which contains 384 lamps, all individually
controlled by only three signals from the PC printer port. This month,
Iýll conclude with a discussion of the software used to control the
display. This includes the basic principles of using the PCýs printer
port to output serial data to the display, the method used to create
the display bitmap in memory and scroll the display, and the TCP/IP
networking code used to send messages to the display over a LAN.
NEXT
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ýCircuit Cellar, the Magazine for Computer Applications. Posted with
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