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LETıS PLAY A GAME


Circuit Cellar Online
THE MAGAZINE FOR COMPUTER APPLICATIONS
Circuit Cellar Online offers articles illustrating creative solutions
and unique applications through complete projects, practical
tutorials, and useful design techniques.

LETıS PLAY A GAME

Lessons from the Trenches Sieve of Eratosthenes
by George Martin

Start ı Remember the Sieve ı Testing 2, 4ı ı Try, Try Again ı Sources and PDF

Every month, we (Circuit Cellar columnists) write our technical articles in hopes of helping you get to the bottom of certain problems. Well, for a change, Iım not going to do any problem solving this month. Iım just going to have a little fun with the PC.

Most of us have moved up to a Pentium by now. I have a 200-MHz PII from Intel and a 233-MHz from AMD. Iıve got several ı386 and ı486 machines running Win95 that I use in circuit emulators and test machines. Win95 and the latest software packages claim 32-bit capabilities, and for a long time, I just thought 32 bits was twice as big as 16 bits and never gave it more thought. But, think about it for a minute.

Sixteen-bit numbers can go from 0 to 65,536, but 32-bit numbers go from 0 to 4,294,967,296. Thatıs a big difference. These machines are capable of doing integer arithmetic on that 32-bit number in one clock cycle. And, the move to 64-bit numbers (1.844674407371e + 19) is just a double precision step away. Thatıs 18,446,744,073,709,551,616, give or take a million.

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Circuit Cellar provides up-to-date information for engineers. Visit www.circuitcellar.com for more information and additional articles.
For subscription information, call (860) 875-2199, subscribe@circuitcellar.com or subscribe online. ıCircuit Cellar, the Magazine for Computer Applications. Posted with permission.
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